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Computer Vision and Pattern Recognition

202,251 papers in this slice of arXiv.

All fieldsArtificial IntelligenceMachine LearningComputation and LanguageComputer Vision and Pattern RecognitionNeural and Evolutionary ComputingRoboticsInformation RetrievalHuman-Computer InteractionCryptography and SecurityData Structures and AlgorithmsSoftware EngineeringDistributed, Parallel, and Cluster ComputingProgramming LanguagesSystems and Control
2608.13560
2 days ago

AutoDesign: Meta-Harness Optimization for Long-Horizon Agentic Design

Yaxin Luo, Haobin Jiang, Jialv Zou +11

Transforming multimodal sources into condensed and structured media outputs can be fundamentally conceptualized as a long-horizon agentic process centered on a model-harness system. While an ideal harness system should align with human design priors and accumulate reusable experience through empirical exploration to drive recursive self-improvement, existing paradigms remain static and fall short of this capability. In this paper, we present AutoDesign, a framework that aligns with human design priors, where a meta-harness optimizer guides a code agent to recursively improve harness based on rollout feedback. To instantiate and evaluate this framework, we focus on the academic paper-to-poster generation task and introduce PosterBench, comprising a 100-paper Main Track spanning five disciplines and PosterBench-mini, a shared 10-paper subset for controlled evaluation. On the PosterBench Main Track, AutoDesign achieves the highest score of 78.32, surpassing the closed-source commercial system Claude Design by 7.45 points. Across seven controlled code-agent-model configurations, integrating the learned DesignHarness consistently improves performance, increasing the average PosterBench Score from 54.99 to 67.39 (+12.4%). In a fully autonomous long-horizon loop, it executes 253 tool calls and 11 editing turns within 40 minutes for under 3, reaching average conference-poster quality in human evaluation. A system-blind human study further demonstrates that AutoDesign achieves the highest human preference among evaluated systems.

Computer Vision and Pattern Recognition
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Artificial Intelligence
Computation and Language
2608.13556
2 days ago

V-RAE: Rethinking Video Latent Spaces for Generation

Minghui Guo, Shengqiong Wu, Hao Fei

Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization. A reconstruction-optimal latent space, however, need not be well suited to generative modeling. We propose V-RAE, a video representation autoencoder that builds compact generative latents on top of frozen vision foundation model representations. A lightweight temporal pooling module removes temporal redundancy while preserving semantic structure, and a video decoder reconstructs continuous motion from the compressed features. We evaluate V-RAE with four representative frozen encoders on video reconstruction, semantic probing, and class-conditional generation. V-RAE achieves 2.13 rFVD on K600, outperforming all evaluated large-scale pretrained video VAEs. Its latents retain substantially more semantic information than conventional video tokenizer latents. Under matched generation settings, our best variant achieves gFVD scores of 117.86 and 19.16 on UCF101 and K600, respectively, while converging up to 6x faster}. We further show that reconstruction quality alone is insufficient to characterize generative utility and introduce tFVD, a temporal-coherence diagnostic that correlates more reliably with downstream generation quality. Beyond video generation, V-RAE also improves future video prediction on Cityscapes over the Wan 2.2 VAE latent space under matched prediction settings. Taken together, the experiments show that frozen semantic representations can support video reconstruction, generation, and predictive modeling. The project page: https://v-rae.github.io/.

Computer Vision and Pattern Recognition
2608.13555
2 days ago

HumanTracker: Towards Comprehensive and Human-Aligned Motion Tracking Benchmark

Dairu Liu, Zekun Qi, Jiayu Zeng +11

Humanoid motion tracking is central to teleoperation and whole-body imitation, yet evaluation often disagrees with what people perceive in videos. Kinematic errors average per-frame pose differences but miss the physical artifacts that matter most, particularly unstable support and incorrect contacts such as foot skating and mistimed touch-downs. Meanwhile, widely used test suites are small and lack the diversity needed to stress contact-rich, long-horizon behaviors. We introduce HumanTracker to make humanoid tracking evaluation both perceptually aligned and scalable. The HumanTracker benchmark contains approximately 153 hours of optical motion trajectories from multiple professional performers, organized into four motion families with text labels for fine-grained diagnosis. We further propose HumanScore, a preference-aligned metric trained on 12K motion pairs containing 24K motions. Across representative state-of-the-art trackers, HumanScore better predicts human preferences and reveals contact and stability failures that kinematic metrics often miss.

RoboticsArtificial IntelligenceComputer Vision and Pattern Recognition
2608.13552
2 days ago

PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives

Kaixin Ding, Xi Chen, Minghong Cai +9

Video world models simulate future states conditioned on current observations and user actions. Recent systems have demonstrated impressive video consistency and action controllability over long sequences. However, fairly comparing these interactive models remains challenging. In practice, a human player typically evaluates a world model by pursuing long-horizon objectives through interaction. For example, a user may turn around 360 degrees to see whether the environment remains consistent, or walk into the water and inspect whether realistic water ripples are generated. The action sequence required to achieve the same objective may vary substantially between models, making fixed action-conditioned evaluation unsuitable for cross-model comparison. To address this, we employ multi-modal Agent Players to interact with world models toward specified long-horizon objectives. Building on this paradigm, we introduce PlayWorld, a benchmark providing 171 scenarios, each with a specified objective. To evaluate performance thoroughly, we assess models along four core dimensions: geometry consistency, interaction fidelity, out-of-sight evolution, and insight evolution. In addition, we incorporate basic ability metrics for video quality and controllability. Experiments across nine state-of-the-art world models reveal that current models remain unreliable on long-horizon interactive objectives, particularly in maintaining spatial consistency and persistent state evolution. Code and data are available at https://github.com/kxding/PlayWorld.

Computer Vision and Pattern Recognition
2608.13546
2 days ago

Alaya-EVOKE: From Linear-Scaling Supervision to Endless World

Yuanyang Yin, Gongxuan Wang, Yifan Zhan +3

Interactive world models must support persistent memory, responsive interaction, and long-horizon generation, yet these requirements place conflicting demands on the model. Maintaining history in the denoiser context or key-value cache incurs growing cost, forcing a trade-off between session length and retained memory, while low-latency interaction relies on few-step generation whose capabilities are bounded by its teacher. Evoke addresses both limitations by externalizing persistent world state and redesigning the teacher for long-horizon interactive generation. Scene geometry is maintained in an external, camera-indexed world state bank, from which only view-relevant information is retrieved, keeping the denoiser context bounded as the session grows. Rather than treating the teacher as a fixed generator, we design it for long-horizon supervision: its sparse attention combines chunk-wise grouping, retrieval of selected distant frames, and a linear-attention global state, yielding linear growth in memory and compute while enabling supervision over long horizons. Such supervision exposes content drift that stays locally plausible within short windows, while per-chunk conditioning enables prompt changes and event control throughout the sequence. A 30-second distribution-matching objective, applied under self-forced rollouts, transfers both capabilities to a three-step student that uses no classifier-free guidance, improving resistance to long-term drift while preserving responsive conditioning. With bounded context and recurrent external memory, Evoke supports open-ended, continuously evolving generation; on a single H200 at 384×640384\times 640384×640, each 1.5 s1.5\,\mathrm{s}1.5s chunk is generated in 2.11 s2.11\,\mathrm{s}2.11s. As a three-step world model, Evoke achieves state-of-the-art performance on WBench while remaining competitive on VBench-Long and VBench-2.0.

Computer Vision and Pattern Recognition
2608.13541
2 days ago

SCULPT: Subtractive Composition for 3D Part Generation

Sikuang Li, Chen Yang, Jiemin Fang +5

Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse. Existing methods impose this structure outside the native generation loop: segmentation-based methods partition an already generated shape, while additive methods synthesize parts from predefined layouts, boxes, or tokens and then reconcile them into a whole. The former preserves the generated geometry but fixes the object before part boundaries are determined; the latter exposes part cardinality but often leaves shared boundaries vulnerable to gaps, interpenetrations, and material discontinuities. In this paper, we propose SCULPT, a framework that addresses these challenges through subtractive composition. Given a complete object represented in a structured 3D latent space, SCULPT iteratively applies a joint split predictor to generate one extracted part together with the remaining object. The predictor performs a coupled denoising process conditioned on both the image and the current 3D state, so the extracted part and updated remainder are generated together rather than reconciled after generation. The joint split predictor processes both outputs on the union of their native sparse 3D supports, allowing neighboring supports to overlap rather than imposing a disjoint voxel partition. The rollout ends when the remainder support becomes empty or reaches a fixed safety cap, allowing the number of generated parts to adapt to each object within that bound. Extensive experiments demonstrate state-of-the-art geometry on PartObjaverse while preserving strong complete-object reconstruction after part assembly. Results on four dataset images, one text-to-image-generated input, and one real-world photograph further show fine-grained textured part decomposition beyond the benchmark.

Computer Vision and Pattern RecognitionGraphics
2608.13518
2 days ago

Intervention-Aware Clinical World Model for Post-Op Outcome Forecasting in Cardiology

Yunsung Chung, Yingshuo Liu, Abboud F. Hassan +4

Many clinical prediction models treat post-intervention outcomes as a one-step mapping from baseline measurements to a future endpoint. However, recovery after a procedure often unfolds as an irregular trajectory: clinical observations, medication changes, repeat interventions, and physiological measurements are recorded asynchronously and can change risk assessment over time. We propose an intervention-aware clinical world model that represents each patient with a structured latent state and evolves it through time-ordered post-intervention events. The model first encodes baseline imaging into a 3D spatial latent state. It then updates this state using procedural context, static covariates, elapsed time, and peri-event physiological embeddings. Follow-up imaging provides training-only supervision through a latent forecasting objective. We apply the framework to atrial fibrillation ablation. During the 90-day recovery window, irregular post-procedure records provide clinically meaningful evidence for long-term recurrence risk. In repeated internal cross-validation on DECAAF-II, our model achieves AUROC 0.756 and AUPRC 0.777 for recurrence prediction. It also achieves a scar-extent MAE of 2.971 percentage points without requiring follow-up MRI intensities at inference. The learned state supports recurrence-risk queries at different horizons and retrospective input editing of blanking-period records.

Machine LearningComputer Vision and Pattern Recognition
2608.13513
2 days ago

TabSOM: A tabular-to-image encoding method based on self-organizing maps

David Chushig-Muzo, María Ángeles Rodríguez de Cara, Eva Milara +3

Tabular-to-image methods have emerged as novel approaches to leverage the high predictive performance of convolutional neural networks and vision transformers. They convert tabular data into image representations, mapping each feature at a fixed pixel location derived from a dimensionality-reduction method (e.g., t-SNE, UMAP, PCA). However, they encode only the marginal value of each feature and discard information about feature relationships. We propose TabSOM, a tabular-to-image encoding built on the Self-Organizing Map (SOM), which provides: (i) a spatial layout in which every input feature occupies a fixed canvas position derived from its component plane via collision-free Hungarian assignment; and (ii) a graph that captures pairwise feature relationships derived from the SOM component planes. The resulting image stacks two multi-scale node channels: one encodes feature values at fixed scales, while the other encodes pairwise feature interactions as spatial connections between related features. Two SOM-derived interpretability approaches are introduced: a prototype-inspired partial dependence plot and a class--separation importance score. Benchmarked against twelve existing tabular-to-image methods across public binary-classification datasets, TabSOM ranks first or second on every dataset and achieves the lowest variance of any method evaluated. Interpretability obtained with TabSOM was validated against Random Forest, XGBoost, and SHAP, the class-separation score shows reasonable agreement with established baselines on the top-ranked features while capturing complementary structural information from input data. These results demonstrate that TabSOM provides an effective and interpretable approach for applying deep learning architectures to tabular data, bridging the performance--interpretability gap in this domain.

Computer Vision and Pattern RecognitionMachine Learning
2608.13505
2 days ago

Intern-S2-Preview: Scientific Agentic Foundation Model

Lei Bai, Jiaqi Cao, Chiyu Chen +122

Scientific discovery increasingly requires AI systems that can reason over scientific evidence of heterogeneous modalities, interact with scientific tools and environments, and sustain progress across long task horizons. We present Intern-S2-Preview, a series of scientific agentic foundation models designed to support multimodal scientific understanding, reasoning, generation, and long-horizon tasks. The training pipeline begins with scientific multimodal pre-training over rendered scientific documents, interleaved image-text data, and diverse scientific corpora. Starting from the pretrained checkpoint, we apply a unified post-training pipeline consisting of supervised fine-tuning, scalable multi-task reinforcement learning (RL), black- and white-box agentic RL, and on-policy distillation. This pipeline is supported by practical techniques that improve rollout and training stability and efficiency, including partial rollout with off-policy correction, adaptive length regularization, online speculative decoding, robust multi-task optimization, and trace-aware experience assembly for agentic tasks. At the architecture level, Intern-S2-Preview-397B extends time series modelling from efficient long-sequence understanding to numerical forecasting, while Memory Decoder is studied as a separate memory-augmented path for rapid scientific specialization without modifying the frozen 397B backbone. Evaluations across scientific, multimodal, agentic, and general-purpose benchmarks show that Intern-S2-Preview-397B achieves competitive or leading results in multiple settings. The time series modules improve scientific signal understanding and forecasting on SciTS, while the separate Intern-MemDec-4B extension improves the Biology-Instructions average score from 56.92 to 60.32 without modifying the frozen 397B backbone.

Machine LearningComputation and LanguageComputer Vision and Pattern Recognition
2608.13502
2 days ago

GS2^{2}2CI: Robust Gaussian Splatting For Snapshot Compressive Imaging via Large Vision Model Priors

Yanming Yang, Chenxi Song, Ping Wang +2

Snapshot Compressive Imaging (SCI) offers an efficient solution for high-speed video acquisition and, under exposure-time camera--scene relative motion, multi-view scene capture by compressing temporal or spatial information into a single 2D measurement. While recent studies have explored SCI for 3D scene reconstruction, existing methods struggle with significant challenges due to information loss, limited viewpoint diversity, and the computational burden of jointly optimizing 3D representations and camera poses. In this work, we propose a novel framework that reconstructs high-quality 3D scenes from a single SCI measurement by leveraging 3D Gaussian Splatting (3DGS) and the powerful priors of large-scale vision foundation models (VFMs). Our primary reconstruction combines measurement-derived 3D VFM initialization with SCI-aware Gaussian optimization. After coarse-stage convergence, an auxiliary 2D VFM provides pseudo-view supervision at synthesized viewpoints for local appearance refinement. To further address the instability caused by ambiguous SCI supervision during 3DGS optimization, we introduce Opacity-Guided Splitting and Growth Regulation (OSGR), an SCI-specific densification strategy that augments split candidates using local opacity statistics, discourages loss-compensating opacity inflation through mean-opacity regulation, and bounds representation growth with explicit candidate-ratio and Gaussian-count constraints. Extensive experiments across multiple benchmarks demonstrate that our method achieves the strongest overall performance, combining leading reconstruction quality and robustness to viewpoint variation with competitive computational efficiency.

Computer Vision and Pattern Recognition
2608.13495
2 days ago

TraVEL: Trajectory-Guided Video Embedding Learning for Driving-Video Retrieval

Yi-Chung Chen, Philip Jacobson, Tom Lampo +6

Efficiently retrieving relevant clips from large-scale driving logs is essential for data curation, model development, and safety analysis. Structured and rule-based retrieval systems can explicitly target driving events, but typically require expert-defined rules, auxiliary data, and multi-stage perception pipelines. Multimodal embedding models offer a simpler and more efficient alternative by representing each video with a single searchable vector. However, general-purpose models often rely on shortcuts from static scene context and struggle to distinguish motion-centric events, such as turning left versus right or accelerating versus decelerating. In this work, we study how to adapt a general-purpose multimodal embedding model to driving-video retrieval. We first fine-tune Qwen3-VL-Embedding on paired clips and reasoning traces from nuReasoning using an InfoNCE objective. While this stage substantially improves overall retrieval, caption supervision alone remains insufficient for fine-grained motion understanding. We therefore introduce TraVEL (Trajectory-Guided Video Embedding Learning), a motion-aware fine-tuning framework that uses ego-trajectory similarity as a reward within Group Relative Policy Optimization. Trajectories serve only as privileged training supervision; retrieval still operates on single-vector video embeddings without ego poses, expert rules, or auxiliary perception outputs. We further construct a driving-video retrieval benchmark from nuReasoning. Experiments show that TraVEL improves motion-centric retrieval across model scales: relative to SFT, it raises longitudinal and lateral mAP by 9.8 and 4.7 points at 2B, with corresponding gains of 7.2 and 1.5 points at 8B. TraVEL thus combines physically grounded supervision with efficient embedding-based search.

Computer Vision and Pattern RecognitionMachine Learning
2608.13489
2 days ago

DreamX-Phi 1.0: Action-Conditioned Video World Model for Robotic Manipulation

DreamX Team, Rui Chen, Xiangxiang Chu +7

We present DreamX-Phi 1.0, an action-conditioned video world model for robotic manipulation that, given an observed frame, a language instruction, and a prescribed action sequence comprising end-effector poses and gripper states, predicts the resulting future observations. Yet realism alone does not guarantee faithfulness: a convincing rollout can still move the wrong arm or lose the manipulated object. To ensure the prediction respects each arm's commanded path, we inject per-arm SE(3)\mathrm{SE}(3)SE(3) transformations into attention via PRoPE-style geometric encoding, preserving arm identity and rigid-motion structure. Action control alone does not fully constrain scene geometry or the evolution of small manipulated objects. We therefore add a lightweight depth branch for scene-level geometry and use SAM3 masks with a frozen V-JEPA teacher to maintain object consistency throughout grasping. We further distill the multi-step generator into a few-step student via distribution-matching distillation for efficient deployment. At the time of writing, achieves first place on Track 1 and second place on Track 2 of the WorldArena 2.0 Challenge. Our model and code will be publicly available.

Computer Vision and Pattern RecognitionRobotics
2608.13478
2 days ago

MapRoute++: Surrogate-Guided Semantic Routing for Visual Concept Unlearning

Ashok Urlana, L. D. M. S. Sai Teja, Vivek Hruday Kavuri +1

We present our submission to Task 3 of the Genμμμ 2.0 Challenge on visual concept unlearning. Building on MapRoute, we introduce task-specific training objectives, richer concept representations, and semantic routing for concept-specific mapper selection. Our approach improves robust concept removal while preserving unrelated and semantically adjacent concepts. On the official benchmark, evaluated using the Erasing-Retention-Robustness (ERR) metric on Stable Diffusion v1.4, our method outperforms the state-of-the-art baseline by 12.1% on average across the five concept categories, achieving substantial gains.

Computer Vision and Pattern Recognition
2608.13463
2 days ago

MLLM-Routed Heterogeneous Ensembles for Robust Cross-Dataset Image Classification

Daniel Perkins, John Squires, Janou Milligan +2

Modern image classification models excel when trained on single task-specific datasets but often struggle to generalize across domains and difficulty levels. We propose ARMDIL, an Adaptive Router for Multi-Domain Image classification with LLMs. ARMDIL is an ensemble that uses a multimodal large language model (MLLM) agent to dynamically route each image to the most suitable vision backbone. Our diverse ensemble employs convolutional neural networks (ResNets), self-supervised representation learners (SSL), and vision-language models (VLMs), each trained on a unified label space constructed from multiple image datasets with differing distributions and characteristics. Empirical evaluations illuminate the distinct capabilities and vulnerabilities of each architecture across disparate visual domains. Crucially, we show that ARMDIL effectively navigates these trade-offs, performing competitively with specialized training-based routers. Furthermore, it drastically improves adaptability by allowing new information to be integrated via simple prompt modifications, while enhancing interpretability through natural language reasoning traces. These advances in cross-dataset image classification pave the way for more reliable general-purpose vision systems such as AI assistants and autonomous robots.

Computer Vision and Pattern RecognitionArtificial IntelligenceComputation and Language
2608.13460
2 days ago

SNM-VFI: Symmetric Nonlinear Motion-Guided Generative Video Frame Interpolation

Jisoo Jeong, Hong Cai, Jamie Menjay Lin +5

We propose Symmetric Nonlinear Motion-guided Generative Video Frame Interpolation (SNM-VFI), a training-free framework for motion-controllable generative video frame interpolation with pre-trained optical flow and video diffusion models. Unlike conventional diffusion-based VFI methods that synthesize intermediate frames from random noise, SNM-VFI guides the generative process with correspondence-aware frames produced by a symmetric nonlinear motion model. Specifically, we first utilize a pre-trained optical flow model to construct multi-frame nonlinear flow-based intermediate frames and confidence maps. These flow-guided frames are then encoded as latent priors to initialize and iteratively guide a pre-trained Video Diffusion model, enabling the diffusion model to preserve dense motion correspondence while improving perceptual realism. To further enhance output quality, we employ confidence maps to fuse structurally reliable flow-based predictions with diffusion-generated details in uncertain regions such as occlusions and object boundaries. Extensive evaluations on challenging benchmarks, including DAVIS, Sintel, and KITTI, demonstrate that SNM-VFI achieves strong perceptual quality, competitive reconstruction accuracy, and robust temporal coherence across diverse motion scenarios.

Computer Vision and Pattern Recognition
2608.13458
2 days ago

Fine-Grained Action Recognition with Cross-Attentive Latent Sparse Experts

Imtiaz Ul Hassan, Tasweer Ahmad, Nik Bessis +1

Fine-grained human action recognition (FHAR) must distinguish visually similar actions that differ mainly in body configuration, timing, or local appearance. RGB representations retain visual context but often suppress joint-level geometry, whereas skeleton representations encode kinematics but discard dense spatial detail. We introduce FineX, which factorizes fine-grained cues into RGB appearance, pose heatmap geometry, and skeletal-graph topology. Pairwise cross-attention enables symmetric, stream-preserving information exchange, followed by a streamwise latent sparse Mixture-of-Experts that routes each representation to a content-dependent subset of shared experts, regularized by a load-balancing objective. FineX achieves state-of-the-art results on Gym99, Gym288, and Diving48. On the long-tailed Gym288, it raises mean class accuracy from 68.6% to 76.2% (+7.6 points) without textual supervision or large-scale vision-language pre-training, demonstrating the benefit of structured visual-pose-graph fusion and conditional expert refinement for FHAR.

Computer Vision and Pattern Recognition
2608.13456
2 days ago

A Unifying Perspective on Causal World Models: From Observations to Representations to Structure

Avinash Kori, Fabrizio Russo

World Models (WM) are increasingly seen as a foundation for intelligent agents that can predict, plan, and act beyond their training distribution. In this paper, we study WMs from a causal perspective across multiple levels of abstraction, ranging from perceptual observations to building a conceptual representation of the structure governing the environment dynamics. We argue that useful WMs must go beyond generative capabilities alone: they should also capture entity properties, entity-to-entity interactions, and entity-to-environment interactions that determine and explain the dynamics of a system. We provide a formal definition of Causal WMs (CWMs) grounded in the tasks they are intended to support, connecting world modelling with existing work in causal representation learning, object-centric learning, causal discovery, structural causal models, and model-based decision-making. Finally, we relate CWMs to the literature on identifiability, clarifying when the components of a WM can be recovered from data and up to which equivalence. With this, we ground WMs in representations and structures that support causal reasoning and informed decision-making.

Artificial IntelligenceComputer Vision and Pattern Recognition
2608.13455
2 days ago

Evaluation of Clinically Steerable Retinal Image Generation from Foundation Model Latent Spaces

Zuzanna A. Wakefield-Skórniewska, Bartłomiej W. Papież

Medical foundation models learn latent representations of clinically meaningful phenotypes, yet their ability to support controllable image generation remains largely unexplored. We evaluate four retinal foundation models within the representation tokenizer framework and examine whether demographic and clinical information encoded in latent representations from foundation models is preserved during synthetic image generation. We show that generated representations and images faithfully inherit phenotype information when evaluated within their originating foundation models, consistently outperforming conventional latent diffusion on multiple downstream prediction tasks. However, these gains largely disappear when evaluated using classifiers trained on real images, revealing a previously uncharacterised synthetic-to-real representation gap. These findings demonstrate that foundation-model latent spaces provide a powerful substrate for controllable retinal synthesis while highlighting the need to better align synthetic representations with real-image distributions.

Computer Vision and Pattern Recognition
2608.13453
2 days ago

UniTexture: Cross-Task Universal Adversarial Textures for Vision-Language-Action Models

Yukun Dai, Mingzhe Dai, Tianshi Wang +3

Vision-Language-Action (VLA) models have emerged as generalist robotic policies capable of following diverse language instructions and performing a wide range of manipulation tasks. However, their direct control over embodied agents also exposes them to adversarial interference that may cause unsafe physical behaviors. Existing attacks on robotic policies are typically optimized for a single task or instruction, leaving the cross-task vulnerabilities of multitask VLAs largely unexplored. We introduce UniTexture, a cross-task universal adversarial texture attack that uses a single textured 3D object to induce targeted deviations in VLA action predictions across multiple tasks. UniTexture backpropagates gradients from the policy's action outputs to surface texture parameters through a differentiable renderer. It jointly optimizes the shared texture over a distribution of tasks, instructions, states, and viewpoints using a targeted action-space objective, steering predicted actions toward attacker-defined targets without optimizing a separate texture for each task. We evaluate UniTexture on OpenVLA and π0.5π_{0.5}π0.5​ across diverse manipulation tasks and multiple evaluation settings. UniTexture reduces the mean task success rate from 90.0% under benign conditions to 48.4% under attack, induces target-aligned action shifts, and further exhibits cross-suite and cross-model transfer without re-optimization. Together, these findings reveal shared cross-task vulnerabilities in multitask VLAs that can be systematically exploited through a single adversarial surface texture.

Computer Vision and Pattern RecognitionArtificial Intelligence
2608.13441
2 days ago

Edit2TikZ: A Comprehensive and Challenging Benchmark for Scientific Figure Editing with TikZ

Zongyun Zhang, Jiacheng Ruan, Xian Gao +5

Although multimodal large language models (MLLMs) have shown substantial potential in visual understanding and graphic code generation, editing scientific figures through code presents a greater challenge: a model must jointly recover visual structure, ground the requested change, generate compilable code, and preserve all unrelated content. While existing TikZ benchmarks mainly focus on figure reconstruction and generation, few systematically evaluate instruction-guided scientific figure editing with compilable code. We introduce Edit2TikZ, a comprehensive benchmark for scientific figure editing tasks, featuring 1,548 diverse and high-quality samples. Edit2TikZ combines real-world and controlled synthetic edit cases, supports both textual and visual localization request, and contains multi-step editing, each with step-level annotations. We further construct a human-aligned evaluation framework to measure whether a requested edit is completed while irrelevant content is preserved. Utilizing Edit2TikZ, we evaluate 14 mainstream MLLMs and find that current systems remain unreliable: on average, proprietary models achieve a compilation success rate of merely 75% and remain limited in both figure restoration and edit correctness, while compact models below 9B struggle further with instruction following and complete figure generation. Therefore, we build a mixed training set TikZEditMix and adopt reconstruction-then-editing curriculum learning for compact models. On Qwen3.5-4B, this training improves the compilation success rate from 45.35% to 83.40% and yields an average improvement of 18.7 points across our proposed evaluation metrics. The code and data will be released at https://github.com/Solunny/Edit2TikZ.

Computer Vision and Pattern Recognition